A new player has 1000 points. Every time you make a kill, you gain a certain amount of points
depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with
a higher points rating than you, then you gain more points than if you kill someone with a lower
points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player.
And if you kill someone with your knife, you gain more points than if you kill them with a rifle,
for example.
When you are killed, you lose a certain amount of points, which again depends on the points rating
of your killer and the weapon they used (you don't lose as many points for being killed by the
#1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes
moving up the rankings easier, but makes staying in the top spots harder.
Specifically, the equations are:
Killer Points = Killer Points + (Victim Points / Killer Points)
× Weapon Modifier × 5
Victim Points = Victim Points - (Victim Points / Killer Points)
× Weapon Modifier × 5
Plus, the following point bonuses are available for completing objectives in the following games:
| Player Action |
PlyrPlyr Action |
Team Action |
World Action |
Action |
Player Reward |
Team Reward |
Ranking |
| Yes |
No |
No |
No |
Domination (4 kills) |
+3 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Double Kill (2 kills) |
+1 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
God Like (20 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Headshot |
+1 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Killing Spree (13 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Mega Kill (7 kills) |
+5 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Monster Kill (15 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Ownage (9 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Picking on the noobs (40 kills) |
-100 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Rampage (5 kills) |
+4 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Triple Kill (3 kills) |
+2 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Ultra Kill (11 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Unstoppable (17 kills) |
+6 |
|
Another Faction is Born [HL2DM] |
| Yes |
No |
No |
No |
Domination (4 kills) |
+3 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Double Kill (2 kills) |
+1 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
God Like (20 kills) |
+11 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Headshot |
+1 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Killing Spree (13 kills) |
+8 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Mega Kill (7 kills) |
+5 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Monster Kill (15 kills) |
+9 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Ownage (9 kills) |
+6 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Rampage (5 kills) |
+4 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Triple Kill (3 kills) |
+2 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Ultra Kill (11 kills) |
+7 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| Yes |
No |
No |
No |
Unstoppable (17 kills) |
+10 |
|
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
Weapon points modifiers are used to determine how many points you should gain or lose when
you make a kill or are killed by another player. Higher modifiers indicate that more points
will be gained when killing with that weapon (and similarly, more points will be lost when
being killed by that weapon). Modifiers generally range from 0.00 to 2.00.
| Weapon |
Name |
Modifier |
Ranking |
| 357 |
.357 Magnum |
1.00 |
Another Faction is Born [HL2DM] |
| PHYSBOX |
bTelefrag |
2.00 |
Another Faction is Born [HL2DM] |
| AR2 |
Combine Assault Rifle |
1.00 |
Another Faction is Born [HL2DM] |
| COMBINE_BALL |
Combine Ball |
0.50 |
Another Faction is Born [HL2DM] |
| CROSSBOW_BOLT |
Crossbow |
1.70 |
Another Faction is Born [HL2DM] |
| CROWBAR |
Crowbar |
4.00 |
Another Faction is Born [HL2DM] |
| ENV_EXPLOSION |
Explosion |
1.00 |
Another Faction is Born [HL2DM] |
| GRENADE_FRAG |
Frag Grenade |
0.50 |
Another Faction is Born [HL2DM] |
| SMG1_GRENADE |
Impact Grenade |
1.10 |
Another Faction is Born [HL2DM] |
| PHYSICS |
Physics |
1.00 |
Another Faction is Born [HL2DM] |
| PLAYER |
pTelefrag |
2.00 |
Another Faction is Born [HL2DM] |
| RPG_MISSILE |
Rocket Propelled Grenade |
0.50 |
Another Faction is Born [HL2DM] |
| SHOTGUN |
Shotgun |
1.60 |
Another Faction is Born [HL2DM] |
| SLAM |
Slam |
0.50 |
Another Faction is Born [HL2DM] |
| STUNSTICK |
Stun Stick |
4.00 |
Another Faction is Born [HL2DM] |
| SMG1 |
Sub Machine Gun |
1.00 |
Another Faction is Born [HL2DM] |
| PISTOL |
USP Match |
4.50 |
Another Faction is Born [HL2DM] |
| 357 |
.357 Magnum |
2.50 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| PHYSBOX |
bTelefrag |
2.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| AR2 |
Combine Assault Rifle |
1.50 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| COMBINE_BALL |
Combine Ball |
2.50 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| CROSSBOW_BOLT |
Crossbow |
5.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| CROWBAR |
Crowbar |
5.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| ENV_EXPLOSION |
Explosion |
1.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| GRENADE_FRAG |
Frag Grenade |
2.30 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| SMG1_GRENADE |
Impact Grenade |
1.90 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| PHYSICS |
Physics |
2.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| PLAYER |
pTelefrag |
2.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| RPG_MISSILE |
Rocket Propelled Grenade |
1.10 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| SHOTGUN |
Shotgun |
1.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| SLAM |
Slam |
0.25 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| STUNSTICK |
Stun Stick |
5.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| SMG1 |
Sub Machine Gun |
1.50 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
| PISTOL |
USP Match |
1.00 |
OUTLAW WILD SNIPERS the re-mix{hi-kl_lo-grav] |
Player profile options can be configured by saying the appropriate gameme_set command while you are
playing on a participating gameserver. To issue commands, push your chat key and type the command text.
Syntax: say /gameme_set option value
Acceptable "options" are:
-
realname
Sets your Real Name as shown in your profile.
Example: /gameme_set realname Joe Bloggs
-
email
Sets your E-mail Address as shown in your profile.
Example: /gameme_set email joe@hotmail.com
-
homepage
Sets your Home Page as shown in your profile.
Example: /gameme_set homepage http://www.geocities.com/joe/
-
icq
Sets your ICQ Number as shown in your profile.
Example: /gameme_set icq 123456789
Note: These are not standard Half-Life console commands. If you type them in the console, Half-Life might give you an error.
Say /gameme_hideranking while playing on a participating gameserver. This will toggle you
between being visible on the Player Ranking and being invisible.
Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself.